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Code[ish]

Code[ish]

Code[ish]

A podcast brought to you by the developer advocate team at Heroku, exploring code, technology, tools, tips, and the life of the developer.

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Code[ish] • March 16th, 2021

How much can a day of coding help others? James Dong created a platform to help small businesses impacted by the COVID-19 pandemic sell gift cards online. Learn how this platform, built on Heroku, provided a way for residents to support local businesses by generating over $6000 in sales.

Hosted By:
Chris Castle
Chris Castle
Director, Developer Advocacy, Heroku
@crc
with Guest:
James Dong
James Dong

Transcript Available

  • Heroku in the Wild
  • COVID19
  • ShopLocal
  • SupportSmallBusinesses

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Code[ish] • February 18th, 2021

Having a goofy meme project go viral can be an exhilarating feeling. It can also cause your heart to drop, as you've suddenly been saddled with new responsibilities around uptime and scaling resources. Nick Sawhney shares his experiences using Heroku when an afternoon project exploded into a worldwide phenomenon.

Transcript Available

  • python
  • API
  • authentication
  • Heroku in the Wild
  • scaling

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Code[ish] • February 2nd, 2021

Meditation can take many forms. While it may conjure up cliched images of people sitting on cushions and chanting, in actually, many different groups, from the Harvard Business Review to medical professionals, are exploring the ways in which various mindfulness practices can help us manage stress and improve our well-being. This episode will take a cursory look at mindfulness from the perspective of a practicing software developer.

Transcript Available

  • DevLife
  • awareness
  • mindfulness
  • productivity
  • relaxation

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Code[ish] • January 19th, 2021

Growing your monthly active user count is the goal for every startup. But can your popularity actually work against you? In this installment of I Was There, Ifat Ribon and Christopher Ostrowski share their experiences tracking down production issues stemming from assumptions that didn't scale with their growth.

Transcript Available

  • Tools and Tips
  • concurrency
  • databases
  • DevOps
  • infrastructure
  • monitoring
  • Rails

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Code[ish] • January 12th, 2021

Writing legible, functionable code is the aspiration for many programmers. Defining what that actually means is another matter altogether. Our guest, Marco Faella, has written a book on the subject. We'll explore the characteristics good software demonstrates. We're also going to give away a 40% discount code for Marco's new book!

Transcript Available

  • Tools and Tips
  • algorithms
  • constraints
  • robustness
  • software requirements

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Code[ish] • January 26th, 2021

Back in the day, the web felt smaller and people used simpler ways to connect with others. Those with niche interests still found each other despite the absence of mega social platforms. Lynn Fisher, Chief Creative Officer at &yet, shares the story behind the Wicked CoolKit, a collection of retro web widgets designed to help today’s niche enthusiasts connect.

Transcript Available

  • Heroku in the Wild
  • Coding
  • Community
  • Open Source
  • Programming
  • Website tools

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Code[ish] • January 5th, 2021

Most companies talk about building for the customer—but when you’re a self-funded company like BiggerPockets, building a product that users pay for can be the difference between success and shutting down. Guests Alli McGee and Lewis Buckley from BiggerPockets talk about what it means to truly build a product that delights the customer. They discuss how they’ve structured their teams to collaboratively discover, build, and ship what the customer wants, and how instead of MVPs they build Minimum Loveable Products.

Transcript Available

  • Tools and Tips
  • design thinking
  • MVP
  • project management
  • Ruby on Rails
  • startups

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Code[ish] • December 29th, 2020

Organizing data into a sequence of CRUD operations have a long history in software. But with newer and never-ending data streams, different models are emerging. Guest Andrzej Ludwikowski, a software architect at SoftwareMill joins host Robert Blumen to discuss the architecture patterns of event sourcing and CQRS as alternatives.

Transcript Available

  • Deeply Technical
  • architecture
  • CQRS
  • CRUD
  • database
  • design patterns
  • distributed systems
  • events

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Code[ish] • December 22nd, 2020

As microservices and container orchestration have grown in popularity, reusable layers of logic, such as authentication and rate limiting, have been pulled out into separate entities known as a service mesh. Luke Kysow, a software engineer at HashiCorp, covers their history and evolution.

Transcript Available

  • Deeply Technical
  • architecture
  • containers
  • design patterns
  • distributed systems
  • gRPC
  • Kubernetes
  • microservices
  • service meshes
  • VMs

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Code[ish] • December 17th, 2020

Chaos engineering is a way of testing your software predicated on the fact that something in your system, at some point, will break. By intentionally causing disruptions--for example, dropping network connections--and observing how your system responds, you'll better prepare yourself for when the unexpected happens. Mikolaj Pawlikowski, author of "Chaos Engineering: Crash test your applications" explains the philosophies and best practices behind these resiliency techniques.

Transcript Available

  • Deeply Technical
  • chaos engineering
  • DevOps
  • distributed systems
  • Kubernetes
  • observability
  • SRE
  • testing

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